The "Random" parameters turn RealFlow | Cinema 4D into an easy-to-use scatterer. Be aware that disabling this option might increase simulation time. To see the objects at simulation time go to Fluid > Particles > Child Objects and disable "Render only". Even animated objects are supported, as well as mixtures of animated and static objects. RealFlow | Cinema 4D will distribute the objects accordingly. You can attach as many objects as you want and apply different materials as well. Group the object under the "Fluid" container.Scale and/or rotate it your needs, apply a material.Create the object you want to use for rendering the particles. But, adding render instances is just a matter of a single drag-and-drop action once the fluid simulation is finished: When a particle simulation is being rendered you will not see anything, because the particles are nothing more than position indicators – just as you know it from Thinking Particles or Cinema 4D's standard particles.
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